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Unreal II: The Awakening
Unreal II: The Awakening
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Unreal II: The Awakening
This is a brand new copy. The pictures are pulled from the web. Recent pictures provided upon request.
Unreal II: The Awakening is a first-person shooter video game developed by Legend Entertainment and published by Infogrames under the Atari brand. Released in 2003 for Microsoft Windows and later ported to the Xbox, the game is the sequel to the 1998 title Unreal. Players take on the role of John Dalton, a former Marine veteran of the Human-Skaarj War, now serving as a Marshal for the Terran Colonial Authority. Dalton's mission involves retrieving pieces of a powerful ancient artifact, pitting him against various adversaries including the Liandri and Izanagi corporations, and the Skaarj. The gameplay involves first-person navigation, combat, and interaction with characters and the environment. Players progress through levels by destroying enemies and completing actions to advance. The game features a mix of planetary missions and interlude levels set on a spaceship, where players can interact with other characters to enhance their equipment. Unreal II: The Awakening received positive feedback from critics, with a Metacritic score of 75. The game is notable for its engaging storyline and improved graphics using the Unreal Engine 2. Although it did not achieve the same level of acclaim as its predecessor, it remains a significant title in the Unreal series. The game's multiplayer mode, eXpanded MultiPlayer (XMP), was also well-received, though its development was cut short due to the closure of Legend Entertainment. Historically, Unreal II: The Awakening is remembered for its contribution to the FPS genre and its place in the Unreal franchise. While it may not be as widely played today, it retains a loyal following among fans of the series and classic FPS games.
This is a brand new copy. The pictures are pulled from the web. Recent pictures provided upon request.
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