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Dawn of Mana
Dawn of Mana
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Dawn of Mana
This is a brand new copy. The pictures are pulled from the web. Recent pictures provided upon request.
Dawn of Mana is an action RPG released in 2007 for the PlayStation 2. The game is set on the island of Illusia, where a giant tree, a symbol of the world's center, has turned to stone over time. The story follows Keldy and his companion Ritzia as they navigate the awakening of this tree and its consequences. Players control Keldy, who must explore the environment, engage in combat, and solve platforming challenges. The game features a unique use of the Havok physics engine, allowing players to manipulate objects and enemies using Keldy's vine-infused sword. However, the game is marred by poorly implemented gameplay mechanics, including imprecise controls, a problematic camera system, and a leveling system that resets Keldy's abilities at the start of each chapter. Despite its innovative ideas, Dawn of Mana received mixed to negative reviews from critics, who praised its creative use of physics but criticized its execution and repetitive gameplay. The game is not highly sought after today but remains a part of the Mana series, known for its vibrant world and elemental spirit system. It offers around 20 to 30 hours of gameplay and features multiple difficulty levels, including Easy, Normal, Hard, and Ultimate.
This is a brand new copy. The pictures are pulled from the web. Recent pictures provided upon request.
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